I'm an experienced Graphic Designer. 2018 marked my 20th work anniversary with visual digital products. Throughout my career I’ve been involved in many aspects of the visual productions which include concepts, art direction, design, textures, backgrounds, level design, interface design and marketing elements.
In 2019 I have added 3d modeling to my skill set by attending 3D College at Grenaa, Denmark. I will now be able to follow the design all the way - from the pencil to final 3D rendering.
After Effect Is also a new discovery and I think there are many exciting AE-projects coming up in the future.
Book & Magic produces augmented reality games and are using ordinary book as the platform.
I was in charge of defining the visual style and fit the book and in-game environment in tandem with the augmented reality 3D scene and game design.
Graphic web production for Core Online – a Square Enix developed streaming service. PC games directly on the internet browser. I was responsible for creating the visual framework for the core online site and marketing material.
2008 – 2010: Concept and demo development of future interaction design for tv ads and commercials. Graphic demo and prototype development of tv guides
2006 – 2008: Graphic production and design of more than 30 set-top TV games in close collaboration with clients IPs such as Samurai Jack, Avatar and Dexter.
Responsible for designing the visual universe according to game design and guide the concept to console production.
Involved in almost every level and stages of game production. Idea, Story, Concept, Game design, Level-design, 3D-Animation, Sound, testing.
Also supporting marketing and merchandise production. Guiding outsourced production.